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Rivers of Fire
Price
2,585
$1.00
only 299
left of 300
Properties
Type
Realm
Number
4
Level
-
Rarity
Common
Element
Fire
World
Frozen Fire
Edition
Prime
Upgrades
1
Race
-
Cult
-
When the Collectible Card Games were almost lost in time, five mighty kings woke up from a deep sleep and started to recover things lost in time. A long - lost world full of spells, dungeons, monsters, legends, and magic has been brought back to life. SPELLFIRE. Re-Master the Magic.
https://spellfire.comType - Categorizes the kind of gameplay function a card serves such as being an offensive attack, a defensive shield, or a special ability
Number - The specific identifier assigned to each card, often used to determine its position within a card edition.
Level - The numerical metric representing the magnitude of strength or impact a card can have within the gameplay.
Rarity - The scale indicating the degree of scarcity of a card, with various tiers from common to legendary.
Element - A symbol representing one of the primary forces of nature like earth, air, water, fire that the card is associated with.
World - The specific universe, dimension, or reality from which a card originates, influencing its characteristics and abilities in the game.
Edition - The release batch or version of the card that indicates when it was launched or its chronology in the series.
Upgrades - A numeric value that marks a card's growth, potential, and the rank in terms of power, abilities, and other characteristics.
Race - A classification based on the species or clan of the creature or character represented in the card such as human, elf, troll, etc.
Cult - A distinct group or faction within the game world that the card is affiliated with, often granting special abilities or advantages.
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